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File: aksara/Views/errors/html/maintenance.php

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File: aksara/Views/errors/html/maintenance.php
Role: Auxiliary script
Content type: text/plain
Description: Configuration script
Class: Aksara
A CodeIgniter based API and CRUD generator
Author: By
Last change: feat: enhance user creation and logging with timestamps and creator references

- Updated MainSeeder to include 'created_at' timestamp and 'created_by' reference for new users.
- Modified error pages to improve user experience with updated messages and button styles.
- Refactored Home controller to use 'updated_at' instead of 'updated_timestamp' for blog entries.
- Updated various views to reflect changes in timestamp fields.
- Enhanced global JavaScript to display 'created_at' instead of 'timestamp' in user interactions.
- Added new translation keys for 'Created At' and 'Created By' across multiple languages.
- Cleaned up translations by removing unused keys and ensuring consistency across language files.
Date: 2 days ago
Size: 40,629 bytes
 

Contents

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge" /> <meta name="mobile-web-app-capable" content="yes" /> <meta name="viewport" content="width=device-width, initial-scale=1" /> <title><?= phrase('Aksara Maintenance'); ?></title> <script> (() => { const storedTheme = window.localStorage.getItem('aksara-maintenance-theme'); const preferredTheme = window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light'; document.documentElement.dataset.theme = storedTheme || preferredTheme; })(); </script> <style> :root { color-scheme: light; --ink: #172033; --muted: #667085; --line: rgba(0,0,0,0.1); --panel: #ffffff; --page: #f4f7fb; --accent: #0f766e; --accent-soft: #dff7f3; --accent-ink: #134e4a; --board: #dbe3ee; --button-primary: #172033; --button-primary-ink: #ffffff; --danger: #dc2626; --tile-empty: rgba(255, 255, 255, .54); --tile: #eef2f7; --tile-2: #dff7f3; --tile-4: #d9eaf7; --tile-8: #fde8c7; --tile-16: #fed7aa; --tile-32: #fecaca; --tile-64: #fca5a5; --tile-high: #0f766e; } html[data-theme="dark"] { color-scheme: dark; --ink: #f4f7fb; --muted: #9ba8bd; --line: rgba(255,255,255,0.12); --panel: #111827; --page: #070b13; --accent: #5eead4; --accent-soft: #123d3b; --accent-ink: #8ff7e8; --board: #0b1220; --button-primary: #5eead4; --button-primary-ink: #042f2e; --tile-empty: #1b2433; --tile: #1f2937; --tile-2: #143c3a; --tile-4: #17324a; --tile-8: #4a3217; --tile-16: #5a2f16; --tile-32: #5f2128; --tile-64: #7f1d1d; --tile-high: #0f766e; } * { box-sizing: border-box; } html, body { min-height: 100%; margin: 0; } body { min-height: 100vh; background: linear-gradient(135deg, rgba(15, 118, 110, .08), transparent 34%), linear-gradient(315deg, rgba(180, 83, 9, .08), transparent 32%), var(--page); color: var(--ink); font-family: Inter, "Helvetica Neue", Helvetica, Arial, sans-serif; display: grid; place-items: center; padding: 1.25rem; } .shell { width: min(1120px, 100%); display: grid; grid-template-columns: minmax(0, 1fr) minmax(320px, 380px); align-items: stretch; background: var(--panel); border-radius: 1.25rem; overflow: hidden; } .notice, .game { background: var(--panel); min-height: 100%; } .notice { align-content: center; display: grid; padding: clamp(1.5rem, 4vw, 3rem); } .logo-container { margin-bottom: 3rem; } .logo-container img { max-width: 200px; max-height: 48px; } .eyebrow { color: var(--accent); font-size: .8125rem; font-weight: 700; letter-spacing: .08em; margin: 0 0 .75rem; text-transform: uppercase; } h1 { font-size: clamp(2rem, 6vw, 4.75rem); line-height: .96; letter-spacing: 0; margin: 0 0 1rem; } .message { color: var(--muted); font-size: 1.0625rem; line-height: 1.65; max-width: 36rem; margin: 0; } .meta { display: flex; flex-wrap: wrap; gap: .5rem; margin-top: 1.5rem; } .pill { border: 1px solid var(--line); border-radius: 999px; color: var(--muted); font-size: .875rem; padding: .45rem .8rem; } .game { border-left: 1px solid var(--line); display: flex; flex-direction: column; justify-content: center; padding: 1rem; } .game-head { display: flex; align-items: center; justify-content: space-between; gap: 1rem; margin-bottom: .75rem; } .game-title { font-size: 1rem; font-weight: 800; margin: 0; } .status { min-height: 2.5rem; border-radius: .5rem; border: 1px solid var(--line); text-align: center; color: var(--accent-ink); padding: .6rem .75rem; font-size: .925rem; line-height: 1.25; margin-bottom: .85rem; } .board { position: relative; display: grid; grid-template-columns: repeat(4, 1fr); grid-template-rows: repeat(4, 1fr); gap: .5rem; width: 100%; aspect-ratio: 1; background: var(--board); border: 1px solid var(--line); border-radius: 8px; padding: .5rem; touch-action: none; } .board:focus, .board:focus-visible { outline: none; } .tile { border-radius: 8px; display: grid; font-size: clamp(1.35rem, 6vw, 2.15rem); font-weight: 900; height: 100%; line-height: 1; min-height: 0; place-items: center; min-width: 0; user-select: none; will-change: transform; } .tile:not(:empty) { transform: scale(.98); } .tile.hidden-during-move { color: transparent; } .tile.spawned { animation: tile-zoom .28s cubic-bezier(.2, .85, .2, 1); } .tile-ghost { border-radius: 8px; display: grid; font-size: clamp(1.35rem, 6vw, 2.15rem); font-weight: 900; line-height: 1; place-items: center; pointer-events: none; position: absolute; transform: translate3d(0, 0, 0) scale(.98); transition: transform .32s cubic-bezier(.2, .8, .2, 1); user-select: none; z-index: 5; } .tile-0 { background: var(--tile-empty); } .tile-2 { background: var(--tile-2); } .tile-4 { background: var(--tile-4); } .tile-8 { background: var(--tile-8); } .tile-16 { background: var(--tile-16); } .tile-32 { background: var(--tile-32); } .tile-64 { background: var(--tile-64); } .tile-high { background: var(--tile-high); color: #fff; font-size: clamp(1.05rem, 5vw, 1.75rem); } @keyframes tile-zoom { from { transform: scale(.82); } to { transform: scale(.98); } } .btn { appearance: none; border: 0; border-radius: .5rem; background: var(--button-primary); color: var(--button-primary-ink); cursor: pointer; font: inherit; font-size: .925rem; font-weight: 700; min-height: 2.5rem; padding: .65rem 1rem; width: 100%; } .btn.secondary { background: var(--panel); border: 1px solid var(--line); color: var(--ink); } .theme-toggle { align-items: center; background: var(--panel); border: 1px solid var(--line); border-radius: 999px; color: var(--ink); cursor: pointer; display: inline-flex; font: inherit; font-size: .875rem; font-weight: 700; gap: .5rem; min-height: 2.5rem; padding: .5rem .85rem; position: fixed; right: 1rem; top: 1rem; z-index: 45; } .theme-toggle-icon { display: inline-grid; font-size: 1rem; height: 1.25rem; place-items: center; width: 1.25rem; } .actions { display: grid; grid-template-columns: 1fr 1fr; gap: .5rem; margin-top: .85rem; } .score { color: var(--muted); display: grid; grid-template-columns: repeat(2, 1fr); gap: .5rem; margin-bottom: .85rem; text-align: center; } .score span { border: 1px solid var(--line); border-radius: .5rem; padding: .5rem; } .score b { color: var(--ink); display: block; font-size: 1.25rem; } .hint { color: var(--muted); font-size: .825rem; line-height: 1.45; margin: .85rem 0 0; text-align: center; } .ready-alert { align-items: center; background: #ecfdf3; border: 1px solid #86efac; border-radius: 1rem; box-shadow: 0 18px 50px rgba(23, 32, 51, .12); color: #14532d; display: none; gap: .75rem; justify-content: space-between; left: 50%; max-width: min(520px, calc(100% - 2rem)); padding: .85rem; position: fixed; bottom: 1rem; transform: translateX(-50%); width: 100%; z-index: 50; } .ready-alert.visible { display: flex; } .ready-alert p { font-size: .95rem; font-weight: 700; line-height: 1.35; margin: 0; } .ready-alert .btn { flex: 0 0 auto; min-height: 2.25rem; padding: .45rem .85rem; width: auto; } @media (max-width: 760px) { body { display: block; } .shell { grid-template-columns: 1fr; margin: 0 auto; } .game { border-left: 0; border-top: 1px solid var(--line); } } </style> </head> <body> <button class="theme-toggle" type="button" id="theme-toggle"> <span class="theme-toggle-icon" id="theme-toggle-icon">?</span> <span id="theme-toggle-label"><?= phrase('Dark mode'); ?></span> </button> <div class="ready-alert" id="ready-alert" role="alert"> <p><?= phrase('The website is ready to access again.'); ?></p> <button class="btn" type="button" id="refresh-page"><?= phrase('Refresh'); ?></button> </div> <main class="shell"> <section class="notice" aria-labelledby="maintenance-title"> <div class="logo-container"> <img src="<?= base_url(UPLOAD_PATH . '/settings/' . get_setting('app_logo')); ?>" alt="Logo" /> </div> <p class="eyebrow"><?= phrase('Under Maintenance'); ?></p> <h1 id="maintenance-title"><?= phrase('We will be right back.'); ?></h1> <p class="message"> <?= phrase('We\'re currently performing maintenance.'); ?> <?= phrase('While the system is being tuned up, you can pass the time by sliding a few tiles into place.'); ?> </p> <div class="meta" aria-label="<?= phrase('Maintenance details'); ?>"> <span class="pill">HTTP 503</span> <span class="pill"><?= phrase('No data is affected'); ?></span> <span class="pill"><?= phrase('Refresh later'); ?></span> </div> </section> <section class="game" aria-labelledby="game-title"> <div class="game-head"> <h2 class="game-title" id="game-title">2048 Mini</h2> <span class="pill"><?= phrase('Reach 2048'); ?></span> </div> <div class="score" aria-label="<?= phrase('Score'); ?>"> <span><?= phrase('Score'); ?><b id="score">0</b></span> <span><?= phrase('Best'); ?><b id="best">0</b></span> </div> <div class="status" id="status" role="status" aria-live="polite"><?= phrase('Use arrow keys or swipe.'); ?></div> <div class="board" id="board" aria-label="<?= phrase('2048 board'); ?>" tabindex="0"></div> <div class="actions"> <button class="btn" type="button" id="reset"><?= phrase('New game'); ?></button> <button class="btn secondary" type="button" id="robot"><?= phrase('Watch robot'); ?></button> </div> <p class="hint"><?= phrase('Merge matching tiles. The board works with keyboard arrows and touch swipe.'); ?></p> </section> </main> <script> (() => { const i18n = <?= json_encode([ 'emptyTile' => phrase('Tile {{number}}, empty'), 'darkMode' => phrase('Dark mode'), 'keepSliding' => phrase('Keep sliding.'), 'lightMode' => phrase('Light mode'), 'mergedPoints' => phrase('Merged {{points}} points.'), 'movesLeft' => phrase('No moves left. New game?'), 'paused' => phrase('Robot paused. Your move.'), 'playing' => phrase('Robot is playing...'), 'ranOut' => phrase('Robot ran out of moves. New game?'), 'stopRobot' => phrase('Stop robot'), 'tileValue' => phrase('Tile {{number}}, {{value}}'), 'useArrows' => phrase('Use arrow keys or swipe.'), 'watchRobot' => phrase('Watch robot'), 'won' => phrase('2048 reached. Maintenance may now end with dignity.'), ], JSON_UNESCAPED_SLASHES | JSON_UNESCAPED_UNICODE); ?>; const translate = (key, params = {}) => Object.keys(params).reduce( (text, name) => text.replaceAll(`{{${name}}}`, params[name]), i18n[key] || key ); const boardElement = document.getElementById('board'); const statusElement = document.getElementById('status'); const resetButton = document.getElementById('reset'); const robotButton = document.getElementById('robot'); const themeToggle = document.getElementById('theme-toggle'); const themeToggleIcon = document.getElementById('theme-toggle-icon'); const themeToggleLabel = document.getElementById('theme-toggle-label'); const scoreElement = document.getElementById('score'); const bestElement = document.getElementById('best'); const readyAlert = document.getElementById('ready-alert'); const refreshButton = document.getElementById('refresh-page'); const size = 4; const storageKey = 'aksara-maintenance-2048-best'; let cells = []; let board = []; let score = 0; let best = Number(window.localStorage.getItem(storageKey) || 0); let won = false; let touchStart = null; let robotTimer = null; let isAnimating = false; const applyThemeLabel = () => { const isDark = document.documentElement.dataset.theme === 'dark'; themeToggleIcon.textContent = isDark ? '?' : '?'; themeToggleLabel.textContent = isDark ? translate('lightMode') : translate('darkMode'); }; const toggleTheme = () => { const nextTheme = document.documentElement.dataset.theme === 'dark' ? 'light' : 'dark'; document.documentElement.dataset.theme = nextTheme; window.localStorage.setItem('aksara-maintenance-theme', nextTheme); applyThemeLabel(); }; const createCells = () => { boardElement.innerHTML = ''; cells = Array.from({ length: size * size }, (_, index) => { const tile = document.createElement('div'); tile.className = 'tile tile-0'; tile.setAttribute('role', 'gridcell'); tile.setAttribute('aria-label', translate('emptyTile', { number: index + 1 })); boardElement.appendChild(tile); return tile; }); }; const emptyIndexes = () => board .map((value, index) => value ? null : index) .filter((index) => index !== null); const addTile = () => { return addTileTo(board); }; const addTileTo = (state) => { const empty = emptyIndexesFor(state); if (! empty.length) { return null; } const index = empty[Math.floor(Math.random() * empty.length)]; state[index] = Math.random() < .9 ? 2 : 4; return index; }; const getPositions = (direction, index) => { if (direction === 'left') { return [0, 1, 2, 3].map((offset) => index * size + offset); } if (direction === 'right') { return [3, 2, 1, 0].map((offset) => index * size + offset); } if (direction === 'up') { return [0, 1, 2, 3].map((offset) => offset * size + index); } return [3, 2, 1, 0].map((offset) => offset * size + index); }; const getLine = (state, direction, index) => { return getPositions(direction, index).map((position) => state[position]); }; const previewMove = (state, direction) => { const next = Array(size * size).fill(0); let gained = 0; const movements = []; for (let index = 0; index < size; index++) { const positions = getPositions(direction, index); const compact = positions .map((position) => ({ position, value: state[position] })) .filter((entry) => entry.value); const output = []; for (let offset = 0; offset < compact.length; offset++) { if (compact[offset + 1] && compact[offset].value === compact[offset + 1].value) { const value = compact[offset].value * 2; output.push({ value, sources: [compact[offset], compact[offset + 1]], }); gained += value; offset++; } else { output.push({ value: compact[offset].value, sources: [compact[offset]], }); } } output.forEach((entry, offset) => { const target = positions[offset]; next[target] = entry.value; if (entry.sources.length > 1) { const source = entry.sources .filter((item) => item.position !== target) .pop() ?? entry.sources[0]; movements.push({ from: source.position, to: target, value: entry.value, hide: entry.sources.map((item) => item.position), }); } else { entry.sources.forEach((source) => { if (source.position !== target) { movements.push({ from: source.position, to: target, value: source.value, hide: [source.position], }); } }); } }); } return { changed: next.join(',') !== state.join(','), gained, movements, state: next }; }; const emptyIndexesFor = (state) => state .map((value, index) => value ? null : index) .filter((index) => index !== null); const canMoveState = (state) => { if (emptyIndexesFor(state).length) { return true; } for (let row = 0; row < size; row++) { for (let col = 0; col < size; col++) { const value = state[row * size + col]; const right = col < size - 1 ? state[row * size + col + 1] : null; const down = row < size - 1 ? state[(row + 1) * size + col] : null; if (value === right || value === down) { return true; } } } return false; }; const canMove = () => canMoveState(board); const move = (direction) => { if (isAnimating) { return false; } const next = previewMove(board, direction); if (! next.changed) { return false; } const gained = next.gained; score += gained; best = Math.max(best, score); window.localStorage.setItem(storageKey, String(best)); board = next.state; const spawnedIndex = addTileTo(board); if (! won && board.some((value) => value >= 2048)) { won = true; statusElement.textContent = translate('won'); } else if (! canMove()) { statusElement.textContent = translate('movesLeft'); } else { statusElement.textContent = gained ? translate('mergedPoints', { points: gained }) : translate('keepSliding'); } render(next.movements.map((movement) => movement.to), spawnedIndex); animateMovements(next.movements, () => { render(); }); return true; }; const evaluateBoard = (state) => { const corners = [0, 3, 12, 15]; const snakeWeights = [ 65536, 32768, 16384, 8192, 512, 1024, 2048, 4096, 256, 128, 64, 32, 2, 4, 8, 16 ]; const empty = emptyIndexesFor(state).length; const maxTile = Math.max(...state); const cornerBonus = corners.some((index) => state[index] === maxTile) ? maxTile * 8 : 0; const weighted = state.reduce((total, value, index) => total + value * snakeWeights[index], 0); let smoothness = 0; let merges = 0; for (let row = 0; row < size; row++) { for (let col = 0; col < size; col++) { const value = state[row * size + col]; if (! value) { continue; } const right = col < size - 1 ? state[row * size + col + 1] : 0; const down = row < size - 1 ? state[(row + 1) * size + col] : 0; if (right) { smoothness -= Math.abs(Math.log2(value) - Math.log2(right)); } if (down) { smoothness -= Math.abs(Math.log2(value) - Math.log2(down)); } if (value === right) { merges++; } if (value === down) { merges++; } } } return weighted / 256 + empty * empty * 900 + merges * 700 + cornerBonus + smoothness * 80 + maxTile * 12; }; const robotSearch = (state, depth, isPlayerTurn) => { if (depth <= 0 || ! canMoveState(state)) { return evaluateBoard(state); } const directions = ['left', 'up', 'right', 'down']; if (isPlayerTurn) { let bestScore = -Infinity; directions.forEach((direction) => { const next = previewMove(state, direction); if (! next.changed) { return; } bestScore = Math.max(bestScore, next.gained * 6 + robotSearch(next.state, depth - 1, false)); }); return bestScore === -Infinity ? evaluateBoard(state) : bestScore; } const empty = emptyIndexesFor(state); if (! empty.length) { return robotSearch(state, depth - 1, true); } let sampled = empty; if (sampled.length > 6) { sampled = sampled .map((index) => ({ index, risk: evaluateBoard([...state.slice(0, index), 2, ...state.slice(index + 1)]) })) .sort((a, b) => a.risk - b.risk) .slice(0, 6) .map((item) => item.index); } let total = 0; sampled.forEach((index) => { const withTwo = [...state]; const withFour = [...state]; withTwo[index] = 2; withFour[index] = 4; total += robotSearch(withTwo, depth - 1, true) * .9; total += robotSearch(withFour, depth - 1, true) * .1; }); return total / sampled.length; }; const chooseRobotMove = () => { const directions = ['left', 'up', 'right', 'down']; const depth = emptyIndexes().length > 7 ? 3 : 4; let bestMove = null; directions.forEach((direction) => { const next = previewMove(board, direction); if (! next.changed) { return; } const rating = next.gained * 8 + robotSearch(next.state, depth, false); if (! bestMove || rating > bestMove.rating) { bestMove = { direction, rating }; } }); return bestMove ? bestMove.direction : null; }; const getTileClass = (value) => value >= 128 ? 'tile-high' : `tile-${value}`; const getCellMetrics = () => { const styles = window.getComputedStyle(boardElement); const paddingLeft = parseFloat(styles.paddingLeft) || 0; const paddingTop = parseFloat(styles.paddingTop) || 0; const gap = parseFloat(styles.columnGap || styles.gap) || 0; const innerWidth = boardElement.clientWidth - paddingLeft - (parseFloat(styles.paddingRight) || 0); const innerHeight = boardElement.clientHeight - paddingTop - (parseFloat(styles.paddingBottom) || 0); const cellWidth = (innerWidth - gap * (size - 1)) / size; const cellHeight = (innerHeight - gap * (size - 1)) / size; return { cellHeight, cellWidth, gap, paddingLeft, paddingTop, }; }; const getCellPosition = (index, metrics) => { const row = Math.floor(index / size); const col = index % size; return { x: metrics.paddingLeft + col * (metrics.cellWidth + metrics.gap), y: metrics.paddingTop + row * (metrics.cellHeight + metrics.gap), }; }; const animateMovements = (movements, onComplete) => { if (! movements.length) { onComplete(); return; } isAnimating = true; const metrics = getCellMetrics(); const ghosts = movements.map((movement) => { const from = getCellPosition(movement.from, metrics); const to = getCellPosition(movement.to, metrics); const ghost = document.createElement('div'); ghost.className = `tile-ghost ${getTileClass(movement.value)}`; ghost.textContent = movement.value; ghost.style.left = `${from.x}px`; ghost.style.top = `${from.y}px`; ghost.style.width = `${metrics.cellWidth}px`; ghost.style.height = `${metrics.cellHeight}px`; boardElement.appendChild(ghost); window.requestAnimationFrame(() => { ghost.style.transform = `translate3d(${to.x - from.x}px, ${to.y - from.y}px, 0) scale(.98)`; }); return ghost; }); window.setTimeout(() => { onComplete(); window.requestAnimationFrame(() => { ghosts.forEach((ghost) => ghost.remove()); isAnimating = false; }); }, 340); }; const render = (hiddenIndexes = [], spawnedIndex = null) => { const hidden = new Set(hiddenIndexes); board.forEach((value, index) => { const className = getTileClass(value); const animationClass = value ? (hidden.has(index) ? ' hidden-during-move' : (index === spawnedIndex ? ' spawned' : '')) : ''; if (index === spawnedIndex) { cells[index].className = 'tile'; void cells[index].offsetWidth; } cells[index].className = `tile ${className}${animationClass}`; cells[index].textContent = value || ''; cells[index].setAttribute('aria-label', value ? translate('tileValue', { number: index + 1, value }) : translate('emptyTile', { number: index + 1 })); }); scoreElement.textContent = score; bestElement.textContent = best; robotButton.textContent = robotTimer ? translate('stopRobot') : translate('watchRobot'); }; const stopRobot = () => { if (robotTimer) { window.clearInterval(robotTimer); robotTimer = null; statusElement.textContent = translate('paused'); render(); } }; const toggleRobot = () => { if (robotTimer) { stopRobot(); return; } statusElement.textContent = translate('playing'); robotTimer = window.setInterval(() => { if (isAnimating) { return; } if (! canMove()) { stopRobot(); statusElement.textContent = translate('ranOut'); return; } const direction = chooseRobotMove(); if (! direction || ! move(direction)) { if (! isAnimating) { stopRobot(); } } }, 100); render(); }; const reset = () => { stopRobot(); board = Array(size * size).fill(0); score = 0; won = false; statusElement.textContent = translate('useArrows'); addTile(); addTile(); render(); boardElement.focus({ preventScroll: true }); }; resetButton.addEventListener('click', reset); robotButton.addEventListener('click', toggleRobot); themeToggle.addEventListener('click', toggleTheme); refreshButton.addEventListener('click', () => { window.location.reload(); }); window.addEventListener('keydown', (event) => { const direction = { ArrowLeft: 'left', ArrowRight: 'right', ArrowUp: 'up', ArrowDown: 'down' }[event.key]; if (! direction) { return; } event.preventDefault(); stopRobot(); move(direction); }); boardElement.addEventListener('touchstart', (event) => { const touch = event.changedTouches[0]; touchStart = { x: touch.clientX, y: touch.clientY }; }, { passive: true }); boardElement.addEventListener('touchend', (event) => { if (! touchStart) { return; } const touch = event.changedTouches[0]; const dx = touch.clientX - touchStart.x; const dy = touch.clientY - touchStart.y; touchStart = null; if (Math.max(Math.abs(dx), Math.abs(dy)) < 24) { return; } stopRobot(); move(Math.abs(dx) > Math.abs(dy) ? (dx > 0 ? 'right' : 'left') : (dy > 0 ? 'down' : 'up')); }, { passive: true }); const checkMaintenanceStatus = () => { const url = new URL(window.location.href); url.searchParams.set('maintenance_status', '1'); url.searchParams.set('_', Date.now().toString()); window.fetch(url.toString(), { cache: 'no-store', headers: { Accept: 'application/json', }, }).then((response) => { readyAlert.classList.toggle('visible', response.status !== 503); }).catch(() => { /* * Network checks are intentionally quiet. */ }); }; createCells(); applyThemeLabel(); reset(); window.setInterval(checkMaintenanceStatus, 15000); window.setTimeout(checkMaintenanceStatus, 3000); })(); </script> </body> </html>