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File: dosbox-bridge/dosbox-bridge-test.conf

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File: dosbox-bridge/dosbox-bridge-test.conf
Role: Auxiliary data
Content type: text/plain
Description: Auxiliary data
Class: Binkterm PHP
Bulletin board system based on the Web
Author: By
Last change:
Date: 5 days ago
Size: 1,747 bytes
 

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# DOSBox Bridge Test Configuration (Development/Testing) # This config shows DOSBox-X console for debugging and testing # For production headless deployment, use dosbox-bridge-production.conf # COM1 connected to bridge server via TCP [sdl] fullscreen=false output=opengl [dosbox] machine=svga_s3 memsize=4 nocachedir=true [render] aspect=true scaler=normal2x [cpu] core=auto cputype=auto cycles=10000 [serial] # COM1 connects to bridge server on TCP port # Bridge listens on port, DOSBox connects to it # transparent:1 passes through control signals # rxdelay:0 txdelay:0 removes timing delays for full-speed transfer serial1=nullmodem server:127.0.0.1 port:5000 transparent:1 rxdelay:0 txdelay:0 serial2=dummy # Note: DOSBox-X has built-in FOSSIL (serial1_fossil=true) # Vanilla DOSBox/SVN requires loading FOSSIL driver in autoexec [parallel] parallel1=disabled [dos] xms=true ems=true # Emulate MS-DOS 6.22 - no LFN support, correct for BBS door game era. # Do NOT change to ver=7.x - that enables VFAT long filename support, which # causes Linux case-sensitive filenames to appear as separate DOS entries. ver=6.22 # Aggressive directory cache refresh for multi-node support automountall=false automount=false dir_cache_timeout=500 [autoexec] # Mount directories @echo off mount c dosbox-bridge/dos CONFIG -securemode c: # Add tools directory to PATH set PATH=C:\TOOLS;%PATH% echo ============================================ echo DOSBox Bridge - Launching Door Game echo ============================================ echo. # FOSSIL driver loading is conditional based on door manifest (fossil_required) echo. echo Starting door game... echo ============================================ # Door-specific commands will be appended here